Project: Redshift
Redshift is a strategy card game set in space where two players take control of advanced warships and battle each other. The game features deck building, resource management, spatial strategy, player interaction, and card sequencing tactics.
To make the game cards, I built an engine in OpenGL with SDL2 that generated human readable cards with rules text, icons, and color coding. All card information is stored in structures, and all layout information is stored in a class, allowing for universal edits of card information, icons, layout, colors, text size etc. by simply changing variable values. All cards are generated and saved as a print ready PNG file.